The Fish release seems to not properly release fish, instead storing them indefinitely until the building is deconstructed, the release animation also appears to loop infinitely in the process.
Steps to Reproduce
A decently sized pool tank of water, with fish release and mesh tiles above. Dupes wrangle Beakons to deliver them to the pool, no Beakon is released. This could possibly occur with other aquatic critters but I am unsure. Possible cause could be too many critters pushed into fish release at once.
Mods were enabled but are unlikely the cause.
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1
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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