I played ONI yesterday (09-04-2026) without any issues,
But as of today Windows Smart App Control (SAC) is actively blocking simDLL.dll because of a violated code integrity policy breaking the game.
I've attached part of the Smart App Control event log in xml format
Symptoms:
1. Oni crashes when trying to load a savegame,
Error:
Error in SaveLoader.SaveLoader.OnSpawn at (0.00, 0.00, 0.00)
System.DllNotFoundException: SimDLL assembly:<unknown assembly> type:<unknown type> member:(null)
at (wrapper managed-to-native) Sim.SIM_Initialize(Sim/GAME_MessageHandler)
at SaveLoader.OnSpawn () [0x0000e] in <2dc0f3c9a05e46fc914773ba3282cc6a>:0
at KMonoBehaviour.Spawn () [0x0005d] in <f216bcfdd6e24a84ab7fdf9f59adc3af>:0
Build: U58-720697-SCRPN
2. World generation freezes when generating a new game.
World generation starts, but is halted on `Generating interest...`
- Start game
- Load an existing save
- Game crashes with an error
- Start game
- start a new game
- Game "freezes on world generation, animations till work, but progression stops on 'Generating interest...'
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