Was running a colony on 3x speed when suddenly the whole UI froze - clicking on items still made sounds (and sounds from the game continue to occur), but no actions available and the UI didn't scroll. Unfortunately occurred as I was off main part of colony so unsure whether there was any gameplay still occurring, but day/night sounds continue to occur as I write this. Alt-tabbed out of the UI to switch to Chrome, but then UI didn't materialize when I alt-tabbed back to the game.
I then killed the game through the 'close (x)' via the taskbar.
My log was filled with 1 million lines (84M) of messages such as "d3d11: failed to create staging 2D texture w=22 h=22 d3dfmt=2 [887a0005]" - have included the main parts of the log below... :
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 229.4 MB.
System memory in use after: 235.0 MB.
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 93509.
Total: 213.991898 ms (FindLiveObjects: 11.442172 ms CreateObjectMapping: 4.881382 ms MarkObjects: 197.498474 ms DeleteObjects: 0.168296 ms)
[20:05:40.832] [WARNING] Travaldo was found by worldinventory but doesn't have a category! Add it to the element definition.
[20:06:23.083] [WARNING] Oxygen was found by worldinventory but doesn't have a category! Add it to the element definition.
[20:06:23.435] [WARNING] CarbonDioxide was found by worldinventory but doesn't have a category! Add it to the element definition.
[20:06:23.715] [WARNING] Hydrogen was found by worldinventory but doesn't have a category! Add it to the element definition.
[20:06:23.721] [WARNING] Methane was found by worldinventory but doesn't have a category! Add it to the element definition.
d3d11: failed to create staging 2D texture w=256 h=384 d3dfmt=16 [887a0005]
d3d11: failed to create staging 2D texture w=96 h=64 d3dfmt=28 [887a0005]
d3d11: failed to create staging 2D texture w=96 h=64 d3dfmt=28 [887a0005]
d3d11: failed to create staging 2D texture w=256 h=384 d3dfmt=28 [887a0005]
d3d11: failed to create staging 2D texture w=31 h=31 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=31 h=31 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=31 h=31 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=22 h=22 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=31 h=31 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=31 h=31 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=31 h=31 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=22 h=22 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=256 h=384 d3dfmt=16 [887a0005]
d3d11: failed to create staging 2D texture w=96 h=64 d3dfmt=28 [887a0005]
d3d11: failed to create staging 2D texture w=96 h=64 d3dfmt=28 [887a0005]
d3d11: failed to create staging 2D texture w=256 h=384 d3dfmt=28 [887a0005]
[...one million lines later...]
d3d11: failed to create staging 2D texture w=22 h=22 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=31 h=31 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=22 h=22 d3dfmt=2 [887a0005]
d3d11: attempt to lock null vertex buffer
d3d11: attempt to lock null index buffer
d3d11: failed to create vertex buffer of size 960 [0x887A0005]
d3d11: failed to create index buffer of size 120 [0x887A0005]
d3d11: failed to create staging 2D texture w=96 h=64 d3dfmt=65 [887a0005]
d3d11: failed to create staging 2D texture w=256 h=384 d3dfmt=16 [887a0005]
d3d11: failed to create staging 2D texture w=96 h=64 d3dfmt=28 [887a0005]
d3d11: failed to create staging 2D texture w=256 h=384 d3dfmt=28 [887a0005]
d3d11: failed to create staging 2D texture w=4 h=4 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=4 h=4 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=22 h=22 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=22 h=22 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=22 h=22 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=22 h=22 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=31 h=31 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=31 h=31 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=22 h=22 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=31 h=31 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=31 h=31 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=31 h=31 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=22 h=22 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=22 h=22 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=22 h=22 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=31 h=31 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=22 h=22 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=4 h=4 d3dfmt=2 [887a0005]
[20:24:20.514] [ INFO ] Destroying KGlobalAnimParser
d3d11: failed to create staging 2D texture w=4 h=4 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=31 h=31 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=31 h=31 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=22 h=22 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=31 h=31 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=22 h=22 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=22 h=22 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=31 h=31 d3dfmt=2 [887a0005]
d3d11: failed to create staging 2D texture w=22 h=22 d3dfmt=2 [887a0005]
d3d11: attempt to lock null vertex buffer
d3d11: attempt to lock null index buffer
d3d11: failed to create vertex buffer of size 960 [0x887A0005]
d3d11: failed to create index buffer of size 120 [0x887A0005]
Game.OnApplicationQuit()
Setting up 1 worker threads for Enlighten.
Thread -> id: 1380 -> priority: 1
[20:24:20.588] [ INFO ] FMOD Studio: Destroying runtime system instance
Haven't found a way to reproduce...restarted the game several times, clicked and scrolled around, nothing like this occurred again.
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