It seems beta introduced changes in Assembly-CSharp-firstpass around Kanims. Mods that try to play kanim crash with "System.TypeLoadException: Could not resolve type with token 0100004c (from typeref, class/assembly KAnim, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)" exception
That means: all mods with new buildings, items, critters or plants will crash on new game version
Rebuilding mods with newest game files fixes the issue, but there are so many mods affected that I expect most of them remain in broken state forever
Steps to Reproduce
1. Use mod that adds new kanim, try to spawn modded item
-
3
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now