After deconstructing a tile or digging away a tile where a dupe is standing on, dupe is trapped on the tile.
In this case, a ladder was removed, but the dupe is still hanging in the air, although mostly he just jumps to the other ladder. Only building the ladder anew makes him 'available' again. Didn't try to move him manually at that moment, just saved the game so it could be attached. I added screenshot, because savegame is no help in finding bug: saving and reloading removes the trapped status.
Steps to Reproduce
Don't know how to reproduce exactly, because it does not happen all the time. Deconstruct a tile a dupe is on, and see if you are 'lucky', I guess...
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