Observed in build LU-353781 in the POI that features three rooms filled with chlorine, automation, and a neural vacillator -- pictured in attachment.
Observed behavior:
- There is solid copper ore in the same place as the security doors, preventing Duplicants from passing even if they are open.
- This ore cannot be dug.
- It disappears when the door is destroyed.
Expected behavior:
- The doors' tiles shouldn't contain weird solid blocks.
As a workaround, a player can deconstruct the doors.
Steps to Reproduce
Send some Dupes into the three-room chlorine/vacillator POI and observe the doors.
Send some Dupes into the three-room chlorine/vacillator POI and observe the doors.
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