NullReferenceException: Object reference not set to an instance of an object
Edible.OnSplitTick (Pickupable thePieceTaken) (at <322ab64cfe564736a3a4cd0cabcbbf3c>:0)
EntitySplitter.Split (Pickupable pickupable, System.Single amount, UnityEngine.GameObject prefab) (at <322ab64cfe564736a3a4cd0cabcbbf3c>:0)
Compostable.OnToggleCompost () (at <322ab64cfe564736a3a4cd0cabcbbf3c>:0)
UserMenu+<>c__DisplayClass15_0.<AddButton>b__0 () (at <322ab64cfe564736a3a4cd0cabcbbf3c>:0)
KButton.SignalClick (KKeyCode btn) (at <1b5c2ff4f53d4a48b7159ed84d905978>:0)
KButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <1b5c2ff4f53d4a48b7159ed84d905978>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <0b23117e1c7442f8b1842fe2f3bf6fcb>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <0b23117e1c7442f8b1842fe2f3bf6fcb>:0)
UnityEngine.EventSystems.EventSystem:Update()
Build: U43-526946-S
1:put the pickled meal with freshener spice into refrigerator in Space Out rocket
2:mark it as compost
3:game crashed
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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