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Suggestion: Consumables priorities

  • Branch: Preview Branch Version: Windows Closed

Not really an issue but the more I play and understand the game, I really notice how nice it would be to fine-tune the consumables items. For example, I'd love for my duplicants to consume one type of item (eg. frost buns) over another type (eg. muckroot) because of their spoil times. The same goes for using preserves more often than muckroot but less often that frost buns. It'd be nice to see as currently it looks like players may only tweak whether consumption of a consumable exists, not which consumable to prioritize.

Steps to Reproduce

Again, this isn't a bug, just a suggestion. I couldn't find the suggestions area. :(

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