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Storage bin filters change on game load


Godron
  • Branch: Live Branch Version: Linux Pending

After loading a save game one of the storage bins had changed its filter. I had set it to 'seeds' but after a reload 'raw materials' was suddenly checked as well.

I've seen this happen two times now. There's no real pattern to it.


Steps to Reproduce
Happens at random after a save game load.



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