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Space Scanner Reset on Load


popesnowball
  • Branch: Preview Branch Version: Windows Fixed

Reloading a save resets space scanners to scan for meteors.

Tested on a new save, with no mods enabled, and the output log.

Added output_log.txt, DxDiag.txt and a save I tested it on: rocket & scanner is in the bottom right of the map, ignore the digital clock testing.

output_log.txt

Digital Clock.sav

DxDiag.txt


Steps to Reproduce
- Space scanner set to scan for a rocket - Save - Load - Space Scanner is now scanning for meteors



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

Changed Status to Known Issue

Thanks for the bug report. It will be fixed in the next update to the preview branch which should be going out shortly. Edit: It might not go out today.

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Cool Eric thanks, I'm just avoiding reloading my saves excessively and I added numbers to my rockets to let me know what each scanner should be set to :)

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Changed Status to Fixed

When investigating this bug we noticed a few other cases where the new save optimizations were causing problems. Fortunately those other cases are self correcting.

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