Hello,
I'm playing on linux (can provide all necessary information if necessary).
I succeeded to play today until steam client and the game updated around 5pm (UTC+1).
Now I can't launch the game through steam or directly. It exit directly (without launching) without any exit code.
Here is the output:
QuoteFound path: /home/grego/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded
Mono path[0] = '/home/grego/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed'
Mono path[1] = '/home/grego/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono'
Mono config path = '/home/grego/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/etc'
Preloaded 'ScreenSelector.so'
Preloaded 'libCSteamworks.so'
Preloaded 'libSimDLL.so'
Preloaded 'libfmod.so'
Preloaded 'libfmodstudio.so'
Preloaded 'libsdkencryptedappticket.so'
Preloaded 'libsteam_api.so'
Unable to preload the following plugins:
libfmodstudioL.so
Player data archive not found at `/home/grego/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/data.unity3d`, using local filesystem
Two things looks weird:
- libfmodstudioL.so fails to preload
- data.unity3d file is missing.
I've tried to ensure game integrity with steam client (no effect), then uninstall/reinstall the game (no effect either)
Could you help me to understand that bug?
- launch the game through steam
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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