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Seeds inside feeder count, but not really


Eduardo Elias
  • Branch: Preview Branch Version: Windows Pending

Seeds inside the fish feeder are shown at the farm plot but they don't really "count" to be planted. Even if there are seeds on the ground, I cannot plant them if they are set to go to the feeder.
image.thumb.png.0fa56c8bed7578268ecec0be9efc4220.png

Notice the two seeds on the ground and the impossibility to plant them, even they begin clearly available.

This happens because there is a fish feeder set to use this seed. If I unset the feeder, the seeds become available again (together with all seeds that were inside the feeder).

I believe that the right behavior should be: Count all the seeds if the priority of the farm tile is higher than all the fish feeders and don't count the seeds from feeders that have higher priority. This way, we can force the dupe to pickup mutations from inside the feeders, if they have lower priority.


Steps to Reproduce

Build a fish feeder;

Plant a whole planet of balm lilys;

Set the feeder to balm lilys;

Try to plant on a empty farm tile;

BOOM.




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