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Rover continues working after battery is empty


Krumbotor
  • Branch: Live Branch Version: Windows Pending

One of three rovers that where deployed on an asteroid continued working after its battery had been depleted (see screenshot).

Also the rover continued filling containers, when they were already full, exceeding max capacity (see screenshot), but only if there were no empty containers in reach.

And it showed a visual bug when carrying materials: when carrying materials and moving horizontally, the carried material was rendered 2 tiles behind the rover (see screenshot).

For no obvious reason the rover finally shut down. I assume it was, when there were no more errands for it in reach.

I'm playing remotely on Nvidia Geforce Now, if you need the save, I will try to retrieve it from the cloud. Can't attach log files for that reason.

That was actually the most entertaining bug, I ever encountered on ONI

(sorry for the bad image quality, but there is a pretty restricitve limit in total file size here)

Overfull container.png

Rover finally rests.png

Visual bug.png

Zombie rover.png


Steps to Reproduce

I was not able to reproduce the bug. If it is easily reproduceable, it would be a pretty severe exploit

  • Like 2



User Feedback


Reproduced over here as well.

Relatedly, it seems that if a rover stuck in this zombie state picks up an artifact it will never deliver it to its destination.

Screen Shot 2022-11-01 at 12.10.30 AM.png

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