I created a rocket with 6 tiles of movement and sent it 3 tiles out. The rocket idled for a turn while dupes explored the nearby space with a telescope. The idle turn was also 'in orbit' of a newly discovered asteroid. No landing or any other interaction with the new asteroid happened. Once the rocket arrived in orbit with the home asteroid - i.e. consuming it's last sixth tile of movement, 3 out 3 in, the game notified me that the rocket was out of oxidizer fuel. The rocket's icon / bitmap was hovering on top of the home asteroid. I've included screenshots to illustrate the issue. The rocket will not land; I reloaded the game, and the rocket will still not land.
The steps seem particular to my save game. The saved game is in your cloudspace.
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