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Requesting fix to dupes failing to take atmo suits - GAME UNPLAYABLE

  • Branch: Live Branch Version: Windows Fixed

Hotfix broke "always in a suit" colonies, it's causing a ridiculous amount of scalding notifications and making the game unplayable. Dupes idling near the checkpoint are failing to take an atmo suit I would say about 30% of the time.

Steps to Reproduce

Have a late game colony with a large amount of dupes (24 in my case) who are all forced to pass the same atmo suit checkpoint with 30+ suits fully oxygenated (fed by a robust 10 gas pump infinite oxygen storage system) and they are failing to take a suit almost half the time.

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User Feedback

A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

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