There is a strange repeating delay on all 3 of my 1200+ cycle bases that I haven't deleted yet:
- about 0.6 second normal framerate
- about 0.4 second pause
- about 0.6 second normal framerate
- about 0.4 second pause
- about 0.6 second normal framerate
- about 0.4 second pause
I've downloaded about 10 huge 1000-4500 cycle bases I've found all over the net.
This repeating lag does not happen on any of them, only on bases I've created.
I've never seen anyone mention this on this forum or reddit.
I've attached 3 of my bases (Sever, The Impenetrable Paradise, Future Sewer), and two saves as a control group:
- Overachieve 40C.sav: this is from Francis John youtube channel (https://www.youtube.com/watch?v=tJRVz032jAc)
- e basta.sav ( I don't remember where I've found this one )
I've noticed this on the latest stable release, it is also observable on the preview branch.
Some of the latest preview updates improved the problem, but it's still very noticable.
Load the game, switch to 1x speed, unpause, wait a bit until the game loads completely, zoom in, pan with keyboard
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now