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Repeatable crafts in microbe musher cause dupe to leave


Grey0ne
  • Branch: Preview Branch Version: Windows Fixed

If you cue up the microbe musher to craft mush bars forever and set a dupe to cooking priority the dupe will craft 1 single bar and then leave to perform  another task, instead of crafting as many mush bars in a row without pausing. After that he will return to the musher, craft another one and leave again.

The microbe musher is supplied by another dupe and has enough materials for the craft, including power.

If you only allow the cooking task the dupe will still leave the microbe musher after finishing one craft, walk to a high decor spot, and then return to craft the next bar.

I have not tested this behavior with other recipes, other stations or configurations, it might be a general problem.

I noticed this bug in the current version as well as in the previous preview builds after the update.

This bug is game breaking if you play on a high difficulty level on an aride world because the mush bars are the only source of food in the first few cycles.


Steps to Reproduce
set one dupe to high priority for cooking set up a microbe musher, let another dupe supply it set mush bars to forever watch the cook leave after each craft to perform another lower priority task or just idle somewhere nice for a second



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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