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Priority issue with Farm tile + crop


Festmester
  • Branch: Live Branch Version: Windows Pending

Having some trouble with farm tiles which I will describe below.

Scenario:
Build a farm tile and plant a mushroom seed. Want to set the farm tile (container) priority low for the sweeper, high for the Harvest command for dupes.

Problem:
The priority between the crop and the farm tile are linked when first built. If I set harvest priority 9, the tile also gets 9, and vice versa: Setting Tile priority 2 gives the harvest action a 2 also.

Solution:
Save, go to main menu and load the game again - suddenly you can set harvest and tile priority to different values, currently the desired 9 for harvesting and 2 for the tile so the sweeper can do its thing. 

It seems like they are linked until a reload happens, from where it works perfectly fine. As if it only breaks if it's freshly built.


Steps to Reproduce
1: Build farm tile 2: Plant mushroom 3: Attempt to change either the tile or the crop harvest priority; by clicking the tile or mushroom, and change it in the lower right corner. They will be linked until the game is reloaded, where you can set them to different values
  • Thanks 2



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