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Priorities secondary broken


w3amd
  • Branch: Preview Branch Version: Windows Pending

260234

When dupe's priority is set to wrench they ignore the urgency priority as a secondary. Example, a digger set to wrench priority will dig the closest item by they can find regardless of it's urgency priority. This really screws up other jobs as one could imagine. Have not tested with priority high and higher yet.


Steps to Reproduce
Set digger to dig a bunch of 2 high columns set at urgency 7,6,5,4,3,2,1 with his job priority a wrench and watch as he completely ignores the urgency.
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User Feedback


I can confirm this behavior, though it seems to be by (potentially faulty) design and it doesn't seem consistent on when it happens. I don't recall if this was in an ingame tooltip or where I read it, but it explicitly stated that profession jobs will completely ignore the urgency system. I imagine this behavior is a slight oversight in the implementation.

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