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Polluted water disappears


Cylor
  • Branch: Live Branch Version: Steam Pending

While attempting to merge various pools of polluted water surrounding my base using mining and gravity to combine them the additional water added disappears.

For example, I would add a pool of ~48 tiles of water to another pool of ~24 tiles but after the one above pours down into the other the total volume remains ~24 tiles instead of the expected ~72 tiles total.

Water Bug.sav


Steps to Reproduce
Please load the save file and run the game (everything is setup). Watch all the added water from the above pool disappear in ~1.5 cycles.



User Feedback


What was the mass in every cell before adding the additional liquid? Occupied cells don't matter.
 

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Alright then. I see 74.2 tons about to fall into 161.1 tons.
After letting it fall for a quite awhile I see 232.8 tons at bottom with 2401.2 kg lingering above.

Maybe you missed this part?

20171125161346_1.thumb.jpg.fd7c16163c82a9e871a19c50c660ba75.jpg
 

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