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Pip wants to plant, but won't


kire109
  • Branch: Preview Branch Version: Windows Pending

I've got a few pips in an area that ranges from 40C to 78C, so outside the comfort zone for pips, but within the comfort zone for pincha peppers. After wrangling several into the area and building a compactor, I filled the compactor with about a dozen seeds and then deconstructed it.

Area is four tiles high and the tile they are planting into is 14 tiles away from the nearest plant (another pincha pepper farm). They go over to the pile of seeds, a "seed delivered" message will pop up over them, but they never actually put the seed in their mouth.

I'm using ladders to prevent them from planting willynilly, I've opened a half dozen tiles over time though.

Maybe because they have to traverse the area of >70C to get to the area of ~50C that they're trying to plant in, they abandon the whole process as soon as the pathfinding algorithm kicks in? Their body temperature seems fine, one is at 46 and the other is at 68. I've been watching them for over fifty cycles now and they haven't done anything.


Steps to Reproduce
Long room with sandstone, dirt, and copper ceiling, pincha pepper seeds, pips. Ladders from left to right along the ceiling, open space on the right for planting.



User Feedback


I didn't come up with the temperature/pathing hypothesis till I started writing it out, I moved the seeds to the cooler portion of the room and they planted the seed just fine.

 

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I'm still playing in that colony, so I don't have the autosave going back that far.

After a little more testing it might have actually been the distance that the Pip had to travel to plant the seed.

I started a waterweed farm that is 62 tiles long, I dropped the waterweed seeds on tile 2 and was trying to get them to plant in tile 62, they did the same thing as before. So, I moved the seeds to tile 60, and they immediately started planting. After planting a little more than halfway down the area they stopped planting again. I moved the seeds, and they started planting.

It looks like a limit of maybe 40 tiles?

I could upload the save file as it is now, but it's like 50+ cycles later.

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Thanks for the details - if you upload your save file I'll still poke around your pip farms to see if it's expected behaviour or not.

  • Thanks 1

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Any updates on this? the same is happening to me right now as well, on the DLC.

 

Room is a bit long and pips won't plant. They're going to the (arbor tree) seed, and then immediately there's a tooltip that says "delivered" (or something like that; it's quite quick).

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