While trying to land the pioneers module game is crushed
log
NullReferenceException: Object reference not set to an instance of an object
RadiationDiagnostic.CheckSick () (at <54fdb8628ff4477d8a1d0a8526799c4f>:0)
DiagnosticCriterion.Evaluate () (at <54fdb8628ff4477d8a1d0a8526799c4f>:0)
ColonyDiagnostic.Evaluate () (at <54fdb8628ff4477d8a1d0a8526799c4f>:0)
ColonyDiagnostic.Sim4000ms (System.Single dt) (at <54fdb8628ff4477d8a1d0a8526799c4f>:0)
SimAndRenderScheduler+Sim4000msUpdater.Update (ISim4000ms updater, System.Single dt) (at <158cd7482f89497392ec5a6ce92a5144>:0)
UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) (at <158cd7482f89497392ec5a6ce92a5144>:0)
StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) (at <158cd7482f89497392ec5a6ce92a5144>:0)
StateMachineUpdater.AdvanceOneSimSubTick () (at <158cd7482f89497392ec5a6ce92a5144>:0)
Game.SimEveryTick (System.Single dt) (at <54fdb8628ff4477d8a1d0a8526799c4f>:0)
Game.Update () (at <54fdb8628ff4477d8a1d0a8526799c4f>:0)
Build: U39-489821-S
1. lounch rocket with pioners module to the orbit
2. try to land the module
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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