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Perhaps this function is wrong. (wildish seed / cosmic archaeology)


vivela_c
  • Branch: Live Branch Version: Windows Pending

I may be wrong, but those two don't seem right.
 

1.wildish mutant seeds do not benefit the user at all when the growth rate is 350%. For example, wildish mealwood has a growth time of 12 cycles and does not consume dirt, whereas a cultivated wildish mealwood has a growth time of 13.5 cycles and consumes dirt. 25 rad is also required.

 

2.cosmic archaeology achievements are not attainable in all colonies. I got 10 artifacts on every planet (in debug mode) including the broken satellites, but the same artifacts (mostly 'Mugs') don't seem to increase the count of 'Terrestlia Artifacts'.

20210729000831_1.jpg

20210729000835_1.jpg


Steps to Reproduce

(cosmic archaeology)

1. Create a spaced out! style map. (regardless of type) // Classic style does not have 10 artifacts.

2. Acquire Artifacts of [Starting Planet (1), Radiation Planet (Broken Satellite 1), Water Planet (2), Ice Planet (1), 52b Planet (2), Magma Planet (1), Asteroid (2)] .

3. Remove neutronium from the station.

4. I made more than 10 maps, but regardless of the source of the artifact, the count of 'Terrestlia Artifacts' was 7-9.




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