Recently, I have some payloads stuck on an planetoïd, in the interstellar map.
The surface of this planetoïd is currently quite full of regolith from meteors showers.
So, as you can see, I send dupes to dig the surface, even if I don't planned to do this. By doing this, I can get the back the stucked payloads that were set to land on tiles above the far limit.
As these payloads have a position on the planetoïd map, they're stuck even after loading the game.
I suggest to check the surface before landing payloads, so that they could stay in orbit, or select another free tile.
Send payloads to a planetoïd with it's surface full of meteors shower debris.
I join a save with 2 payloads stucks on Slopina.
I asked dupes to dig, so you can see paylods landing when they dig up the destination.
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