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Parts of pipes display over of Great Escape camera move


FinalDoom
  • Branch: Live Branch Version: Windows Pending

It looks like base overlays are only partially unloaded for the camera move that precedes the cutscene for the Great Escape. The area where I had the camera centered when the rocket took off had the pipes unloaded, but not their contents, and the out of frame pipes were still there. I was in the pipe overlay view when the rocket took off, so it might happen for other overlays as well.

20200214224156_1.jpg


Steps to Reproduce
Launch a rocket to the temporal tear and be in an overlay (pipes maybe others) when it launches and triggers the cinematic.

Status: Pending

This issue has not been confirmed by a developer yet.


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