First the graphical issue:
at the top of my oil asteroid I can see the bottom part of my regolith asteroid. Only some buildings I built there, non of the natural features. A similar thing happens at the side of the asteroid: when I open the "harvest plants" tab, I can see the plants of other asteroids in the fog of war outside of the neutronium wall of a given asteroid. For example my oili asteroid is right to the uranium one (so the plants of the oili appear at the right side FOW at the uranium asteroid).
In itself this would not bother me, I thought it's related to how the game saves the different asteroids, but until it does not have any impact on actual gameplay, fine.
However, a related issue:
I already knew, that if I have an open order (for example digging), and the game autosaves, sometimes a big part of the asteroid gets selected for that order. I wanted to delete 4 ladder segments, but autosave kicked in, and three whole asteroids got selected for all-in destruction. So the game issued a drag-the-area command through several asteroids.
1. Have a save with several asteroids explored.
2. Either explore the asteroids normally, or use debug mode.
3.a Check the sides of the asteroid while in Harvest mode (Y).
3.b Have buildings at the bottom of asteroids, and check the top, unbuildable part of asteroids for duplicates of the bottom buildings (of other asteroids).
4. Start a dig/deconstruct order just before autosave, don't finish the area selection until the autosave hits. I do not think that this bug happens every time, but happens a fair bit.
5. If the normal autosave bug happens (a large area is selected instead of the intended one) check the other asteroids, whether the selected area affected them as well.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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