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Ordering a wire built plays the wrong sound on unpowered buildings?


silentsnack
  • Branch: Live Branch Version: Windows Pending

Just noticed that building a wire over a toilet or shower plays the louder/lower 'clunk' noise normally associated with connecting a building's pipe/electrical port, even if the building has no wire port.  Only applies when building across the bottom left tile for those mentioned, though it may apply to others.  Probably anything that has a pipe inlet but no electricity.


Steps to Reproduce
Build a shower, then order a wire constructed over the bottom left tile.



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