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ONI Writer - Early Access Update (217326) - Minor String/Tooltip errors


FoxyMonty
  • Branch: Live Branch Fixed

1. Duplicated text, covering starvation instead of overheating

STRINGS.DUPLICANTS.DEATHS.OVERHEATING.NAME

Starvation

Suggestion:

Overheated

 

2. Duplicated text, covering starvation instead of overheating

STRINGS.DUPLICANTS.DEATHS.OVERHEATING.DESCRIPTION

{Target} has starved to death.

Suggestion:

{Target} has died to overheating.

 

3. Missing letter on saccharides

Slime is a thick biomixture of algae, fungi, and mucopolysaccarides.

It can be distilled into <style="solid">Algae</style> and is useful in some <style="oxygen">Oxygen</style> production processes.

Suggestion:

Slime is a thick biomixture of algae, fungi, and mucopolysaccharides.

It can be distilled into <style="solid">Algae</style> and is useful in some <style="oxygen">Oxygen</style> production processes.

 

4. Adjustment to keep text in line with other tooltips:

Oxygen is extremely low pressure or not present and will suffocate Duplicants

Suggestion:

Oxygen concentration is extremely low or not present and will suffocate Duplicants

Examples:

Oxygen concentration is high and allows Duplicants to breathe

Oxygen concentration is sufficient and allows Duplicants to breathe

Oxygen concentration is low and is difficult for Duplicants to breathe

 

5. Change of word, have to has

A Duplicant have overheated

Suggestion:

A Duplicant has overheated

 

6. Missing word - as

This Duplicant is stuffing their face a result of stress

Suggestion:

This Duplicant is stuffing their face as a result of stress

 

7. Delete the word "to" - if to forced to eat lower quality foods.

Food Quality Expectation is the minimum quality of <style="food">Food</style> a Duplicant can tolerate eating.

This Duplicant requires {0} or higher food, and will become <style="stress">Stressed</style> if to forced to eat lower quality foods.

Suggestion:

Food Quality Expectation is the minimum quality of <style="food">Food</style> a Duplicant can tolerate eating.

This Duplicant requires {0} or higher food, and will become <style="stress">Stressed</style> if forced to eat lower quality foods.

 

8. I feel like this text is a bit awkward/clunky and could do with a revision

This Duplicant got so good at their job that they became bad at ladders

Suggestion:

This Duplicant got so good at their job that they became (scared of heights / far to reach places / high up places).

 

9. The formula for thermal conductivity is slightly wrong

Heat can pass through the selected item at a rate of (W/m)/K

Suggestion:

Heat can pass through the selected item at a rate of (W/(m.K)) or (W/(mK))

 

10. Issues with switches, photos attached for clarity:

STRINGS.UI.UISIDESCREENS.THRESHOLD_SWITCH_SIDESCREEN.TITLE

I believe the string above needs to be split up into two/three for the different types of switches.

 

THERMO SWITCH - Automates switching <style="power">Power</style> grids on or off based on ambient <style="heat">Heat</style>.

Suggestion:

STRINGS.UI.UISIDESCREENS.TEMPERATURE_THRESHOLD_SWITCH_SIDESCREEN.TITLE
Temperature Threshold

thermo_switch.jpg

 

ATMO SWITCH - Automates switching <style="power">Power</style> grids on or off based on ambient <style="gas">Gas Pressure</style>.

Suggestion:

STRINGS.UI.UISIDESCREENS.ATMO_PRESSURE_THRESHOLD_SWITCH_SIDESCREEN.TITLE
Pressure Threshold

atmo_switch.jpg

 

HYDRO SWITCH - Automates switching <style="power">Power</style> grids on or off based on ambient <style="liquid">Liquid Pressure</style>.

Must be submerged in <style="liquid">Liquid</style>.

Suggestion:

STRINGS.UI.UISIDESCREENS.LIQUID_PRESSURE_THRESHOLD_SWITCH_SIDESCREEN.TITLE
Pressure Threshold

At the moment both pressure thresholds are tied to the amount of "stuff" in area where the switch existsm in grams/kilograms. I'm unsure if you plan on adding another variable for the actual pressure, pascals (Pa).

hydro_switch.jpg


Steps to Reproduce
Looking through strings_template.pot file in update 217326
  • Like 2



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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