Context:
I have 4 fertilizer makers here in this save, one of them has never received polluted water (wasn't finished constructing before I turned off the pump), and three of them were running but the pump feeding their pipes was accidentally sending along clean water too, so they naturally start breaking and such. I disabled the pump, ended up reconstructing one of the fertilizer makers, and deconstructed and rebuilt a number of pipes that were holding clean water in my polluted pipe network.
On to the potential bug:
I noticed that my fertilizer makers were operating despite my pump still being disabled and all my polluted pipes were empty. I watched my fert makers for a while, confused, and then I noticed their contents: they have like 70-240 kg of polluted water stored up inside and only use 150g/s! I'm not really sure how so much polluted water got sucked up into these machines but something tells me that a machine only capable of processing 150g/s should not be able to store 240+ kg of polluted water. If this isn't a bug, sorry for wasting your time, but I figured it was worth submitting.
Build a pump in shallow polluted water mixed with clean water, connect it with pipes to a fertilizer maker, run both pieces of equipment until the pipes are saturated and the fertilizer maker has had a chance to start actually producing fertilizer, disable the pump and fertilizer maker, deconstruct the pipe segments that contain clean water, rebuild them, and I believe the fertilizer maker should contain way too much polluted water (soon, if not already).
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