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mod打开配置界面崩溃


XBHnm
  • Branch: Live Branch Version: Windows Pending

打开mod配置文件崩溃


Steps to Reproduce

TypeLoadException: Could not resolve type with token 010002ab from typeref (expected class 'TMPro.FaceInfo' in assembly 'Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null')

PeterHan.PLib.UI.PComboBox`1[T].SetMinWidthInCharacters (System.Int32 chars) (at <0ede43b03baf4df99276a8566c040275>:0)
PeterHan.PLib.Options.SelectOneOptionsEntry.GetUIComponent () (at <0ede43b03baf4df99276a8566c040275>:0)
PeterHan.PLib.Options.OptionsEntry.Build () (at <0ede43b03baf4df99276a8566c040275>:0)
PeterHan.PLib.UI.PGridPanel.Build () (at <0ede43b03baf4df99276a8566c040275>:0)
PeterHan.PLib.UI.PGridPanel.Build () (at <0ede43b03baf4df99276a8566c040275>:0)
PeterHan.PLib.UI.PPanel.Build (UnityEngine.Vector2 size, System.Boolean dynamic) (at <0ede43b03baf4df99276a8566c040275>:0)
PeterHan.PLib.UI.PPanel.Build () (at <0ede43b03baf4df99276a8566c040275>:0)
PeterHan.PLib.UI.PScrollPane.Build () (at <0ede43b03baf4df99276a8566c040275>:0)
PeterHan.PLib.UI.PPanel.Build (UnityEngine.Vector2 size, System.Boolean dynamic) (at <0ede43b03baf4df99276a8566c040275>:0)
PeterHan.PLib.UI.PPanel.Build () (at <0ede43b03baf4df99276a8566c040275>:0)
PeterHan.PLib.UI.PDialog.Build () (at <0ede43b03baf4df99276a8566c040275>:0)
PeterHan.PLib.Options.OptionsDialog.ShowDialog () (at <0ede43b03baf4df99276a8566c040275>:0)
PeterHan.PLib.Options.POptions.Process (System.UInt32 operation, System.Object args) (at <0ede43b03baf4df99276a8566c040275>:0)
PeterHan.PLib.Core.PRemoteComponent.Process (System.UInt32 operation, System.Object args) (at <50274ee715f84dc7aabb3c9e98cfb03a>:0)
PeterHan.PLib.Options.POptions+ModOptionsHandler.ShowDialog (UnityEngine.GameObject _) (at <50274ee715f84dc7aabb3c9e98cfb03a>:0)
PeterHan.PLib.UI.PButton+<>c__DisplayClass15_0.<Build>b__0 () (at <50274ee715f84dc7aabb3c9e98cfb03a>:0)
KButton.SignalClick (KKeyCode btn) (at <f216bcfdd6e24a84ab7fdf9f59adc3af>:0)
KButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <f216bcfdd6e24a84ab7fdf9f59adc3af>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <d7e6fb7d811a44c59080a566e6198411>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <d7e6fb7d811a44c59080a566e6198411>:0)
UnityEngine.EventSystems.EventSystem:Update()

Build: U58-722606-S




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