When completing the room "Medical Bay", that room exhibits strange behavior.
First, dupes do not go into the medical bay to disinfect the medical bed.
Second, dupes that are using the medical bay will only use one dining table, even if there is more than one.
Third, the medical bay causes the dining room to fail to allow any table be assigned to a specific dupe because only the option "Med Bay" is available to be assigned. The dining room & tables revert back to normal behavior if the med bay room is broken.
The "Uncomfortable Supernova.sav" has examples of all three items.
"The Systematic Supernova.sav" has examples of item 2 and item 3.
Steps to Reproduce
First item -> Build a medical bay with an outhouse, medical bed, and dining table. Dupes do not go into disinfect a medical bed. Second item -> Build a medical bay with an outhouse, two medical beds, and two dining tables. Dupes only use one. Third item -> Build a medical bay with an outhouse, medical bed, and dining table. Also build a dining room with at least one table. The table will only be assignable to the "Medical Bay"
First item -> Build a medical bay with an outhouse, medical bed, and dining table. Dupes do not go into disinfect a medical bed. Second item -> Build a medical bay with an outhouse, two medical beds, and two dining tables. Dupes only use one. Third item -> Build a medical bay with an outhouse, medical bed, and dining table. Also build a dining room with at least one table. The table will only be assignable to the "Medical Bay"
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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