Currently, liquids do not boil when exposed to a vacuum. In real life, as pressure decreases, the boiling point of a liquid decreases. For example, when exposed to a near vacuum, water instantaneously boils into a gas.
http://www.engineeringtoolbox.com/water-evacuation-pressure-temperature-d_1686.html
This probably arises because the game models solid/liquid/gas matter phase change by determining solely the temperature of the object, and assumes the atmospheric pressure is fixed at 1atm (e.g., the pressure at sea-level). However, the phase change is actually a function of both temperature and pressure.
I debated whether to add this as a suggestion or a bug. Because the game models temperature, matter phase change, and pressure, I think the lack of interrelated behavior is probably an oversight or bug.
Place water in a vacuum
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