Incorrect Overheat temperature display


ladyshrin
  • Branch: Live Branch Version: Windows Closed

On all objects that I've checked so far, if I mouse over the Temperature link under Overheat Temperature base value is represented in K although the game is configured to use C values.

oxygennotincludedoverheattemp.png


Steps to Reproduce
Start a game using Celsius values. Click an object that is capable of overheating. Mouse over it's Temperature display in the Status menu.

Status: Closed

This issue has been closed either because it is not a bug or does not belong in the bug tracker.


  • Like 1
  Report Bug


User Feedback


....

Regardless of the temperature unit selected in the overlay, the minimum possible overheat temperature is absolute zero. Overheat temperature sums use that as the starting point.

  • Like 1

Share this comment


Link to comment
Share on other sites
.... ....

Then shouldn't it display K as it's unit rather than C?

EDIT: Derp, it's got a plus sign meaning units in C above absolute zero. I see how it works now.

Edited by ladyshrin

Share this comment


Link to comment
Share on other sites


Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now