my game version.
when i on steam download MOD .
The game breakdown.
The LOG:
DirectoryNotFoundException: Could not find a part of the path "E:\Program Files\steam\steamapps\workshop\content\457140\2550027771\1704033996639325911_legacy.bin".
System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) (at <695d1cc93cca45069c528c15c9fdd749>:0)
(wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
System.IO.File.Open (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) (at <695d1cc93cca45069c528c15c9fdd749>:0)
Ionic.Zip.ZipFile.get_ReadStream () (at <c5d6b36976e845b59baec1498be897f9>:0)
Ionic.Zip.ZipFile.ReadIntoInstance (Ionic.Zip.ZipFile zf) (at <c5d6b36976e845b59baec1498be897f9>:0)
Ionic.Zip.ZipFile.Read (System.String fileName, System.IO.TextWriter statusMessageWriter, System.Text.Encoding encoding, System.EventHandler`1[TEventArgs] readProgress) (at <c5d6b36976e845b59baec1498be897f9>:0)
Ionic.Zip.ZipFile.Read (System.String fileName) (at <c5d6b36976e845b59baec1498be897f9>:0)
KMod.ZipFile..ctor (System.String filename) (at <06f8e7422a7d4d098b0ee5ec07bdf81a>:0)
KMod.Steam.MakeMod (SteamUGCService+Mod subscribed) (at <06f8e7422a7d4d098b0ee5ec07bdf81a>:0)
KMod.Steam.UpdateMods (System.Collections.Generic.IEnumerable`1[T] added, System.Collections.Generic.IEnumerable`1[T] updated, System.Collections.Generic.IEnumerable`1[T] removed, System.Collections.Generic.IEnumerable`1[T] loaded_previews) (at <06f8e7422a7d4d098b0ee5ec07bdf81a>:0)
SteamUGCService.Update () (at <06f8e7422a7d4d098b0ee5ec07bdf81a>:0)
Build: FA-472345-B
DLC
DirectoryNotFoundException: Could not find a part of the path "E:\Program Files\steam\steamapps\workshop\content\457140\2550027771\1704033996639325911_legacy.bin".
System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) (at <695d1cc93cca45069c528c15c9fdd749>:0)
(wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
System.IO.File.Open (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) (at <695d1cc93cca45069c528c15c9fdd749>:0)
Ionic.Zip.ZipFile.get_ReadStream () (at <c5d6b36976e845b59baec1498be897f9>:0)
Ionic.Zip.ZipFile.ReadIntoInstance (Ionic.Zip.ZipFile zf) (at <c5d6b36976e845b59baec1498be897f9>:0)
Ionic.Zip.ZipFile.Read (System.String fileName, System.IO.TextWriter statusMessageWriter, System.Text.Encoding encoding, System.EventHandler`1[TEventArgs] readProgress) (at <c5d6b36976e845b59baec1498be897f9>:0)
Ionic.Zip.ZipFile.Read (System.String fileName) (at <c5d6b36976e845b59baec1498be897f9>:0)
KMod.ZipFile..ctor (System.String filename) (at <06f8e7422a7d4d098b0ee5ec07bdf81a>:0)
KMod.Steam.MakeMod (SteamUGCService+Mod subscribed) (at <06f8e7422a7d4d098b0ee5ec07bdf81a>:0)
KMod.Steam.UpdateMods (System.Collections.Generic.IEnumerable`1[T] added, System.Collections.Generic.IEnumerable`1[T] updated, System.Collections.Generic.IEnumerable`1[T] removed, System.Collections.Generic.IEnumerable`1[T] loaded_previews) (at <06f8e7422a7d4d098b0ee5ec07bdf81a>:0)
SteamUGCService.Update () (at <06f8e7422a7d4d098b0ee5ec07bdf81a>:0)
Build: EX1 S14-472345-S
my game version.
when i on steam download MOD .
The game breakdown.
The LOG:
DirectoryNotFoundException: Could not find a part of the path "E:\Program Files\steam\steamapps\workshop\content\457140\2550027771\1704033996639325911_legacy.bin".
System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) (at <695d1cc93cca45069c528c15c9fdd749>:0)
(wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
System.IO.File.Open (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) (at <695d1cc93cca45069c528c15c9fdd749>:0)
Ionic.Zip.ZipFile.get_ReadStream () (at <c5d6b36976e845b59baec1498be897f9>:0)
Ionic.Zip.ZipFile.ReadIntoInstance (Ionic.Zip.ZipFile zf) (at <c5d6b36976e845b59baec1498be897f9>:0)
Ionic.Zip.ZipFile.Read (System.String fileName, System.IO.TextWriter statusMessageWriter, System.Text.Encoding encoding, System.EventHandler`1[TEventArgs] readProgress) (at <c5d6b36976e845b59baec1498be897f9>:0)
Ionic.Zip.ZipFile.Read (System.String fileName) (at <c5d6b36976e845b59baec1498be897f9>:0)
KMod.ZipFile..ctor (System.String filename) (at <06f8e7422a7d4d098b0ee5ec07bdf81a>:0)
KMod.Steam.MakeMod (SteamUGCService+Mod subscribed) (at <06f8e7422a7d4d098b0ee5ec07bdf81a>:0)
KMod.Steam.UpdateMods (System.Collections.Generic.IEnumerable`1[T] added, System.Collections.Generic.IEnumerable`1[T] updated, System.Collections.Generic.IEnumerable`1[T] removed, System.Collections.Generic.IEnumerable`1[T] loaded_previews) (at <06f8e7422a7d4d098b0ee5ec07bdf81a>:0)
SteamUGCService.Update () (at <06f8e7422a7d4d098b0ee5ec07bdf81a>:0)
Build: FA-472345-B
DLC
DirectoryNotFoundException: Could not find a part of the path "E:\Program Files\steam\steamapps\workshop\content\457140\2550027771\1704033996639325911_legacy.bin".
System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) (at <695d1cc93cca45069c528c15c9fdd749>:0)
(wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
System.IO.File.Open (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) (at <695d1cc93cca45069c528c15c9fdd749>:0)
Ionic.Zip.ZipFile.get_ReadStream () (at <c5d6b36976e845b59baec1498be897f9>:0)
Ionic.Zip.ZipFile.ReadIntoInstance (Ionic.Zip.ZipFile zf) (at <c5d6b36976e845b59baec1498be897f9>:0)
Ionic.Zip.ZipFile.Read (System.String fileName, System.IO.TextWriter statusMessageWriter, System.Text.Encoding encoding, System.EventHandler`1[TEventArgs] readProgress) (at <c5d6b36976e845b59baec1498be897f9>:0)
Ionic.Zip.ZipFile.Read (System.String fileName) (at <c5d6b36976e845b59baec1498be897f9>:0)
KMod.ZipFile..ctor (System.String filename) (at <06f8e7422a7d4d098b0ee5ec07bdf81a>:0)
KMod.Steam.MakeMod (SteamUGCService+Mod subscribed) (at <06f8e7422a7d4d098b0ee5ec07bdf81a>:0)
KMod.Steam.UpdateMods (System.Collections.Generic.IEnumerable`1[T] added, System.Collections.Generic.IEnumerable`1[T] updated, System.Collections.Generic.IEnumerable`1[T] removed, System.Collections.Generic.IEnumerable`1[T] loaded_previews) (at <06f8e7422a7d4d098b0ee5ec07bdf81a>:0)
SteamUGCService.Update () (at <06f8e7422a7d4d098b0ee5ec07bdf81a>:0)
Build: EX1 S14-472345-S
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