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(Graphical Bug) Buildings don't turn off when the action is canceled by certain things.

  • Branch: Preview Branch Version: Windows Fixed

The building doesn't seem to use power when playing themselves.


aes hsdrh.PNG

Steps to Reproduce
Actions that can cause it to happen are, setting the priority to none, emptying the storage and so on. Using the move to command does not cause the bug to happen.

User Feedback

A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

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