Played around with liquid gold and dropping it into water. I had it flow into a mesh tile and it stayed a liquid despite cooling down. I decontructed the mesh and it looked really weird.
I saved the game and reloaded. It turned into a solid. But now the game crashes constantly. I think it happens shortly after I resume the time. I will attach the save.
Steps to Reproduce
I am not sure if it can be reproduced. Here is what I did. - Place 1t of liquid gold (I think at 1000 Kelvin, enough to make it melt) hold by abyssalite tiles - Build 5 tiles of abyssalite tiles into a water pocket (polluted water?) - Build 5x2 tiles of mesh tiles above this, so that the top row is above the water surface - Decontruct the liquid gold container so it drops into the mesh tiles (fall distance ?? see save file)
I am not sure if it can be reproduced. Here is what I did. - Place 1t of liquid gold (I think at 1000 Kelvin, enough to make it melt) hold by abyssalite tiles - Build 5 tiles of abyssalite tiles into a water pocket (polluted water?) - Build 5x2 tiles of mesh tiles above this, so that the top row is above the water surface - Decontruct the liquid gold container so it drops into the mesh tiles (fall distance ?? see save file)
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