Ok, so when i hit around day 35, a lot of bugs started to occur, probably because of the lag and lack of development, but i thought i should list them anyway.
Snoring-the graphics for these started to pop up around everywhere, and they didnt impede on anything, just wierd
"Action Guns"-Started to turn into red blocks instead of the guns when used
Water-Started to "freak out". not really sure how to describe it, but it kinda went everywhere. There was a lot of water where there shouldnt have been, and it started to fly in the air as if trying to attach to a block in the air(when there was none)
General lag-game just started to slow down, i dont know if it is just my computer, but it happened
Fail to perform tasks-it semmed that the lag of later gameplay affected the people, but not the time, so they would always be eating, or trying to breathe, or getting to a temp-safe place
Temperature-everything started to overheat all at once, when nothing had changed in the area, and it started to break. It was fine, and then *poof* overheat damage. this also affected the colony, and i think they started to be to cold ant too hot at the same time.
Again, i dont know how much of this is the game or my computer being dumb, but i thought i should put it out there.
Get later in the game, get a large base area, use most of your water, have mostly vomiting colonists, stress=high, lots of jobs, varying or conflicting prioritized actions, very little decor, little to no working algae pile things, plenty of food, lots of sight around the map.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now