The Game won't start.
The log output is the following:
o path = '/Users/username/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed'
Mono config path = '/Users/username/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/MonoBleedingEdge/etc'
PlayerConnection initialized from /Users/username/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55428
Multi-casting "[IP] 192.168.1.100 [Port] 55428 [Flags] 2 [Guid] 1990578934 [EditorId] 3539258706 [Version] 1048832 [Id] OSXPlayer(usernames-imac.home) [Debug] 0 [PackageName] OSXPlayer [ProjectName] Oxygen Not Included" to [184.108.40.206:54997]...
Started listening to [0.0.0.0:55428]
PlayerConnection already initialized - listening to [0.0.0.0:55428]
After a while Mac OS reports a Crash: Sigbart
PS: ~/Library/Logs/Unity/Player.log is not even overwritten by the Game so i provided the ~/Library/Logs/Klei/OxygenNotIncluded/Player.log
Start the game on public_testing branch on mac os 10.15