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Game start crash

  • Branch: Live Branch Version: Windows Pending

Hello !


After a long time without playing to Oxygen Not Included, I reinstalled the game. Unfortunately, the game crashes when opening the program and presents me with this data:

Texture has out of range width / height

  at LoadScreen.SetPreview (System.String filename, System.String basename, UnityEngine.UI.Image preview, System.Boolean fallbackToTimelapse) [0x00000] in <84ec5be14c67406292956d199a0bec75>:0 
  at LoadScreen.AddColonyToList (System.Collections.Generic.List`1[T] saves) [0x00000] in <84ec5be14c67406292956d199a0bec75>:0 
  at LoadScreen.RefreshColonyList () [0x00000] in <84ec5be14c67406292956d199a0bec75>:0 
  at LoadScreen.OnActivate () [0x00000] in <84ec5be14c67406292956d199a0bec75>:0 
  at KScreen.Activate () [0x00000] in <158cd7482f89497392ec5a6ce92a5144>:0 
  at LoadScreen.ShowMigrationIfNecessary (System.Boolean fromMainMenu) [0x00000] in <84ec5be14c67406292956d199a0bec75>:0 
  at MainMenu.OnSpawn () [0x00000] in <84ec5be14c67406292956d199a0bec75>:0 
  at KMonoBehaviour.Spawn () [0x00000] in <158cd7482f89497392ec5a6ce92a5144>:0 
  at KMonoBehaviour.Start () [0x00000] in <158cd7482f89497392ec5a6ce92a5144>:0 
Build: U39-490405-SD
I don't know what this means and hope I can find a solution to my problem. Im waiting your feedback!

Steps to Reproduce

When the game start.

User Feedback

There's a large image file somewhere in your save game folder (e.g. over 50mb), deleting it will fix this issue. In a future update this error will be suppressed.

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