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Game keeps crashing: Key not found in dictionary


oni_addict
  • Branch: Live Branch Version: Windows Pending

Hi everyone!

I'm trying to start a new game now that the new updates are out, but the game keeps crashing on me. This happens while browsing asteroids in the main menu.

This is the error from the crash log:

KeyNotFoundException: The given key was not present in the dictionary.

System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <695d1cc93cca45069c528c15c9fdd749>:0)
CustomGameSettings.ParseAndApplySettingsCode (System.String code) (at <1f4c5a7d658c4522888fade7e74323ad>:0)
NewGameSettingsPanel.ConsumeSettingsCode (System.String code) (at <1f4c5a7d658c4522888fade7e74323ad>:0)
ColonyDestinationSelectScreen.CoordinateChanged (System.String text) (at <1f4c5a7d658c4522888fade7e74323ad>:0)
ColonyDestinationSelectScreen.CoordinateEditFinished (System.String text) (at <1f4c5a7d658c4522888fade7e74323ad>:0)
UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at <72b60a3dd8cd4f12a155b761a1af9144>:0)
UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at <72b60a3dd8cd4f12a155b761a1af9144>:0)
TMPro.TMP_InputField.SendOnEndEdit () (at <6cefab9dc66848cd9ae76b15d2e7df4b>:0)
TMPro.TMP_InputField.DeactivateInputField () (at <6cefab9dc66848cd9ae76b15d2e7df4b>:0)
TMPro.TMP_InputField.OnDeselect (UnityEngine.EventSystems.BaseEventData eventData) (at <6cefab9dc66848cd9ae76b15d2e7df4b>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDeselectHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <e9635660f69b4d9d84c085aeda3be353>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <e9635660f69b4d9d84c085aeda3be353>:0)
UnityEngine.EventSystems.EventSystem:Update()

Build: U46-552078-SD


Steps to Reproduce

Browse asteroids from the main menu




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