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Game Is Crashing Continuously


Raihan
  • Branch: Preview Branch Version: Windows Pending

MissingMethodException: UnityEngine.GameObject SeedProducer.ProduceSeed(string,int)

(wrapper dynamic-method) SeedProducer.CropPicked_Patch1(object,object)
SeedProducer+<>c.<.cctor>b__14_1 (SeedProducer component, System.Object data) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Creatures/common/SeedProducer.cs:45)
EventSystem+IntraObjectHandler`1[ComponentType].Trigger (UnityEngine.GameObject gameObject, System.Object eventData) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/EventSystem.cs:109)
EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/EventSystem.cs:146)
KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:411)
Crop.SpawnConfiguredFruit (System.Object callbackParam) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Creatures/common/Crop.cs:81)
Scheduler.Update () (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/ai/scheduler/Scheduler.cs:113)
GameScheduler.Update () (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/ai/scheduler/GameScheduler.cs:38)
 


Steps to Reproduce

MissingMethodException: UnityEngine.GameObject SeedProducer.ProduceSeed(string,int)

(wrapper dynamic-method) SeedProducer.CropPicked_Patch1(object,object)
SeedProducer+<>c.<.cctor>b__14_1 (SeedProducer component, System.Object data) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Creatures/common/SeedProducer.cs:45)
EventSystem+IntraObjectHandler`1[ComponentType].Trigger (UnityEngine.GameObject gameObject, System.Object eventData) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/EventSystem.cs:109)
EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/EventSystem.cs:146)
KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:411)
Crop.SpawnConfiguredFruit (System.Object callbackParam) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Creatures/common/Crop.cs:81)
Scheduler.Update () (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/ai/scheduler/Scheduler.cs:113)
GameScheduler.Update () (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/ai/scheduler/GameScheduler.cs:38)
 




User Feedback


Hi @Raihan, it looks like this crash might be caused by a mod. Could you try loading the save with all mods disabled and see if you still encounter the problem? Thanks!

  • Thanks 1

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