Sorry to interrupt all, but this is my first time encountering a bug constantly and cannot be saved by restarting the game.
I was launching a rocket when I found that after launching the rocket control station turned into a situation of string-missing seen as the picture shows. I've tried to solve it by instantly deconstructing and re-constructing the station and a new station without error was created indeed but made no difference in game crash..
( String Name: Missing-Strings-UI-Uisidescreens.Rock.Etrestrictionsidescreen.Title)
Please note that I was playing the game in simplified Chinese and the picture here is posted in English only FYI.
Error Report:
NullReferenceException: Object reference not set to an instance of an object
SingleEntityReceptacle.UpdateStatusItem () (at <e29f62b80c9e4a9da170d249305d6eb7>:0)
SingleEntityReceptacle.Render1000ms (System.Single dt) (at <e29f62b80c9e4a9da170d249305d6eb7>:0)
SimAndRenderScheduler+Render1000msUpdater.Update (IRender1000ms updater, System.Single dt) (at <8aff265564c342ea8e81986d8b66c79b>:0)
UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) (at <8aff265564c342ea8e81986d8b66c79b>:0)
StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) (at <8aff265564c342ea8e81986d8b66c79b>:0)
StateMachineUpdater+BucketGroup.InternalAdvance (System.Single dt) (at <8aff265564c342ea8e81986d8b66c79b>:0)
StateMachineUpdater+BucketGroup.Advance (System.Single dt) (at <8aff265564c342ea8e81986d8b66c79b>:0)
StateMachineUpdater.Render (System.Single dt) (at <8aff265564c342ea8e81986d8b66c79b>:0)
Game.LateUpdate () (at <e29f62b80c9e4a9da170d249305d6eb7>:0)
Build: U35-479045-SD
P.S. the rocket structure is designed by myself and anyone interested in that please feel free to contact me at here or by email :)
I'm not sure whether the error is caused either by my design or a wider bug.
Feel free to contact me for the original save files.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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