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Game crashes when making a world after deactivating the DLC


1Bit
  • Branch: Live Branch Version: Windows Pending

After deactivating the DLC, upon creating a new world, the game crashes giving the error below. I have uninstalled/reinstalled then installed on a different drive.

 

Could not find Klei.AI.Disease: RadiationSickness

  at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <b8388ffefd6046f8a7b4080349da72eb>:0 
  at Debug.LogError (System.Object obj) [0x00000] in <dc03b2a8a27f4f14b129057ddebff48a>:0 
  at ResourceSet`1[T].Get (System.String id) [0x00000] in <dc03b2a8a27f4f14b129057ddebff48a>:0 
  at SandboxToolParameterMenu.<ConfigureSettings>b__19_2 () [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0 
  at SandboxSettings.<.ctor>b__41_2 (System.String data) [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0 
  at SandboxSettings+Setting`1[T].set_Value (T value) [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0 
  at SandboxSettings.SetStringSetting (System.String prefsKey, System.String value) [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0 
  at SandboxSettings.RestoreStringSetting (System.String prefsKey) [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0 
  at SandboxSettings.RestorePrefs () [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0 
  at SandboxToolParameterMenu.OnSpawn () [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0 
  at KMonoBehaviour.Spawn () [0x00000] in <dc03b2a8a27f4f14b129057ddebff48a>:0 
  at KMonoBehaviour.Start () [0x00000] in <dc03b2a8a27f4f14b129057ddebff48a>:0 


Steps to Reproduce

Deactivate the DLC and create a new world.

 

Could not find Klei.AI.Disease: RadiationSickness

  at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <b8388ffefd6046f8a7b4080349da72eb>:0 
  at Debug.LogError (System.Object obj) [0x00000] in <dc03b2a8a27f4f14b129057ddebff48a>:0 
  at ResourceSet`1[T].Get (System.String id) [0x00000] in <dc03b2a8a27f4f14b129057ddebff48a>:0 
  at SandboxToolParameterMenu.<ConfigureSettings>b__19_2 () [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0 
  at SandboxSettings.<.ctor>b__41_2 (System.String data) [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0 
  at SandboxSettings+Setting`1[T].set_Value (T value) [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0 
  at SandboxSettings.SetStringSetting (System.String prefsKey, System.String value) [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0 
  at SandboxSettings.RestoreStringSetting (System.String prefsKey) [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0 
  at SandboxSettings.RestorePrefs () [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0 
  at SandboxToolParameterMenu.OnSpawn () [0x00000] in <a3eeae10f2404a1aa48270ce575d8be6>:0 
  at KMonoBehaviour.Spawn () [0x00000] in <dc03b2a8a27f4f14b129057ddebff48a>:0 
  at KMonoBehaviour.Start () [0x00000] in <dc03b2a8a27f4f14b129057ddebff48a>:0 




User Feedback


This is due to the Radioactive Contaminants disease being selected in the sandbox tools and it not being available in the base game. To fix this you can edit your Documents/Klei/OxygenNotIncluded/kplayerprefs.yaml file and change this line from:

SandboxTools.SelectedDisease: RadiationSickness

To this:

SandboxTools.SelectedDisease: FoodPoisoning

This will be fixed in the next update to the base game.

  • Thanks 1

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