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Game Crash upon placement of more than one Wood Tile, on the bottom two rows of a melted rocket. [Spaced Out! + Frosty Planet]


Paperbag
  • Branch: Live Branch Version: Windows Fixed

When melting Rocket Walls, on the bottom two layers of the 32x32 space where tiles can be placed, if more than one Wood Tiles are placed down, the game is crashed. This was tested both with and without any mods enabled.

This crash does not occur when regular tiles are placed on bottom two rows, only when Wood Tiles are used.

Spaced Out! and Frosty Planet DLC both enabled.

Crash Data:

Error in CameraController.CameraController.OnSpawn at (368.0, 152.0, -100.0)

System.NullReferenceException: Object reference not set to an instance of an object
  at CameraController.ActiveWorldStarWipe (System.Int32 id, System.Boolean useForcePosition, UnityEngine.Vector3 forcePosition, System.Single forceOrthgraphicSize, System.Action callback) [0x00021] in <043309e6f0914d9f9e207a782760f195>:0
  at CameraController.ActiveWorldStarWipe (System.Int32 id, UnityEngine.Vector3 position, System.Single forceOrthgraphicSize, System.Action callback) [0x00000] in <043309e6f0914d9f9e207a782760f195>:0
  at CameraController.SetTargetPos (UnityEngine.Vector3 pos, System.Single orthographic_size, System.Boolean playSound) [0x000a6] in <043309e6f0914d9f9e207a782760f195>:0
  at CameraController.CameraGoHome (System.Single speed) [0x00053] in <043309e6f0914d9f9e207a782760f195>:0
  at CameraController.Restore () [0x0002f] in <043309e6f0914d9f9e207a782760f195>:0
  at CameraController.OnSpawn () [0x00006] in <043309e6f0914d9f9e207a782760f195>:0
  at KMonoBehaviour.Spawn () [0x0005d] in <3a2e13ca97c146c4b5d2f735a443e5e3>:0
Build: U52-622509-SCD

 


Steps to Reproduce

1) Delete the rocket walls as normal. Debug Mode was used in my particular case.

2) Place down a number of Wood Tiles that is more than 1 on the bottom two rows where tiles are still able to be placed.

3) Save the game, then exit.

4) Attempt to enter the game save again. The game will crash.

Enclosed is save file containing rocket with walls melted, ports intact. Rocket interior is filled with Drywall, except for bottom placeable row, which is empty. Additional save "Self-Sustainable Rockets, 2Tiles", is included, where two Wood Tiles are placed on bottom row of melted rocket, which will crash instantly.

Self-Sustainable Rockets, Step 2.sav DxDiag.txt

Self-Sustainable Rockets, 2Tiles.sav




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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