NullReferenceException:對象引用未設置到對象的實例
KAnimControllerBase.Queue (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) (at <1726ad14e928409087f7fe566b21e0ff>:0)
KAnimControllerBase.Play (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) (at <1726ad14e928409087f7fe566b21e0ff>:0)
Navigator.Stop (System.Boolean arrived_at_destination, System.Boolean play_idle) (at <1726ad14e928409087f7fe566b21e0ff>:0)
Navigator.AdvancePath (System.Boolean trigger_advance) (at <1726ad14e928409087f7fe566b21e0ff>:0)
Navigator .GoTo(KMonoBehaviour 目標,CellOffset[] 偏移量,NavTactic 策略)(在 <1726ad14e928409087f7fe566b21e0ff>:0)
Navigator.GoTo(System.Int32 單元格,CellOffset[] 偏移量)(在 <1726ad14e928409087f7fe566b21e0ff>:0)
GravitasCreatureManipulator+Instance.DetectLargeCreature (System.Object obj) (at <1726ad14e928409087f7fe566b21e0ff>:0)
ScenePartitioner.RunEntries (System.Collections.Generic.List`1[T] gathered_entries, System.Object event_data) (at <1726ad14e928405e06bff>:270f)
ScenePartitioner.TriggerEvent(System.Int32 x,System.Int32 y,System.Int32 寬度,System.Int32 高度,ScenePartitionerLayer 層,System.Object event_data)(位於 <1726ad14e928409087f7fe566b21e0ff>:0)
GameScenePartitioner.TriggerEvent(System.Int32 x,系統.Int32 y,System.Int32 寬度,System.Int32 高度,ScenePartitionerLayer 層,System.Object event_data)(在 <1726ad14e928409087f7fe566b21e0ff>:0)
GameScenePartitioner.TriggerEvent (System.Int32 cell, ScenePartitionerLayer layer, System.Object event_data) (at <1726ad14e928409087f7fe566b21e0ff>:0)
Pickupable.NotifyChanged (System.Int32 new_cell) (at <1726ad14e928409087f7fe566b21e0ff>:0 (at <1726ad14e928409087f7fe566b21e0ff>:
0 1726ad14e928409087f7fe566b21e0ff>:0)
KMonoBehaviour.OnDestroy () (在 <fa50cdddb14a483d94f547557a674a42>:0)
建造:U44-537329-SD
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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