JasterLee
  • Branch: Live Branch Version: Windows Fixed

Hi! so, my game crashed out of the blue, i wasn't doing anything new

Exception in: (SquirrelHug).HugEggStates.root.hug.pst.Enter 
System.NullReferenceException: Object reference not set to an instance of an object
  at HugEggStates.ApplyEffect (HugEggStates+Instance smi) [0x00031] in <9411b2c55a4e44e68a95bd3ba148e05c>:0 
  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00048] in <9411b2c55a4e44e68a95bd3ba148e05c>:0 

  at UnityEngine.Debug.LogError (System.Object message, UnityEngine.Object context) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 
  at Debug.LogError (System.Object obj, UnityEngine.Object context) [0x00000] in <8c239b169b544cce8b8bc7ddd2d09e10>:0 
  at DebugUtil.LogErrorArgs (UnityEngine.Object context, System.Object[] objs) [0x00000] in <8c239b169b544cce8b8bc7ddd2d09e10>:0 
  at DebugUtil.LogException (UnityEngine.Object context, System.String errorMessage, System.Exception e) [0x00000] in <8c239b169b544cce8b8bc7ddd2d09e10>:0 
  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00000] in <9411b2c55a4e44e68a95bd3ba148e05c>:0 
  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].PushState (StateMachine+BaseState state) [0x00000] in <9411b2c55a4e44e68a95bd3ba148e05c>:0 
  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].GoTo (StateMachine+BaseState base_state) [0x00000] in <9411b2c55a4e44e68a95bd3ba148e05c>:0 
  at StateMachine+Instance.<ScheduleGoTo>b__43_0 (System.Object d) [0x00000] in <9411b2c55a4e44e68a95bd3ba148e05c>:0 
  at Scheduler.Update () [0x00000] in <9411b2c55a4e44e68a95bd3ba148e05c>:0 
  at GameScheduler.Update () [0x00000] in <9411b2c55a4e44e68a95bd3ba148e05c>:0 
Build: U42-510972-S

 

Thank you!


Steps to Reproduce

Open the game, play.. i have no idea how to reproduce it, just crashed.

I was playing for a while, maybe 1 and a half hour



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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