I have two identical killroom setups, one for hatches and one for flox. The flox room is trapping the occasional flox within the tile just below the critter pickup, while the hatch room has never trapped a hatch within the tile. Note: Bammoths are manually moved/trussed as needed, and have not been part of the automated process.
This glitch may be similar to the one reported and fixed here, but related to the truss errand. Seems to only occur when offscreen.
Steps to Reproduce
Build a killroom using a liquid-filled pneumatic door to the left of a critter pickup.
Roam the camera so the killroom is offscreen.
Return to killroom when critters are all trussed.
There are no comments to display.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now