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Flooding mechanics is broken


Gurgel
  • Branch: Live Branch Version: Windows Pending

WhenĀ buildings that cannot tolerate flooding haveĀ smaller amounts of liquids added, everything is fine unless you save and then reload. Example: Place Thermo Regulator, then add 200kg/tile of liquid. No flooding. Save+reload and suddenly it is flooded. Pretty nasty surprise. It seems when you place the liquid first and then the building things work as expected, but I have not really tried that out.

Also, requiring a log-file for a bug-report is really broken. Please stop doing that.


Steps to Reproduce

Place Thermo Regulator, then add 200kg/tile of liquid. No flooding. Save+reload and suddenly it is flooded.




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