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Every way I get the plastic for the first time, this game will crash.


objn
  • Branch: Live Branch Version: Windows Pending

Hi everyone 

I found the bug when getting the plastic in the game for the first time

I have tested many ways to get plastic and fix bug 

1.Glossy Drecko : Not work
2.Produced by Polymer Press : Not work
3.Sandbox mode create mineral and dig : Not work
4.Try to add Plastic tracking in resource monitor : Not work
5.Try to remove Plastic tracking in resource monitor : Not work

Spoiler

Trying to add Polypropylene:UnitType quantity but units dictionary already has key Polypropylene with unit type:mass

  at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 
  at Debug.LogError (System.Object obj) [0x00000] in <3366109ff608488f8317d0b43357f1ba>:0 
  at AllResourcesScreen.SpawnCategoryRow (Tag categoryTag, GameUtil+MeasureUnit unit) [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 
  at AllResourcesScreen.SpawnRows () [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 
  at AllResourcesScreen.Populate (System.Object data) [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 
  at AllResourcesScreen.<Init>b__21_0 (Tag a, Tag b) [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 
  at DiscoveredResources.Discover (Tag tag, Tag categoryTag) [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 
  at WorldInventory.OnAddedFetchable (System.Object data) [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 
  at EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) [0x00000] in <3366109ff608488f8317d0b43357f1ba>:0 
  at KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) [0x00000] in <3366109ff608488f8317d0b43357f1ba>:0 
  at FetchableMonitor+Instance.RegisterFetchable () [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 
  at FetchableMonitor+<>c.<InitializeStates>b__3_0 (FetchableMonitor+Instance smi) [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 
  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 
  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].PushState (StateMachine+BaseState state) [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 
  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].GoTo (StateMachine+BaseState base_state) [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 
  at GameStateMachine`4+EventTransitionData[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteTransition (StateMachineInstanceType smi) [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 
  at GameStateMachine`4+EventTransitionData[StateMachineType,StateMachineInstanceType,MasterType,DefType].Evaluate (StateMachineInstanceType smi) [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 
  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].PushState (StateMachine+BaseState state) [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 
  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].GoTo (StateMachine+BaseState base_state) [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 
  at StateMachine+Instance.StartSM () [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 
  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].StartSM () [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 
  at Pickupable.OnSpawn () [0x00000] in <b2059d57da244ebc9fb8d55e7bbaa6c7>:0 
  at KMonoBehaviour.Spawn () [0x00000] in <3366109ff608488f8317d0b43357f1ba>:0 
  at KMonoBehaviour.Start () [0x00000] in <3366109ff608488f8317d0b43357f1ba>:0 
Build: U42-509629-S

 

 

สำนักงานใต้ดิน Cycle 233.sav DxDiag.txt Player.log





User Feedback


1. Load the save file
2. Unpin the plastic from the panel
3. Save
4. Go to the main menu
5. Load the save file

  • Thanks 1

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1 hour ago, Sanchozz said:

1. Load the save file
2. Unpin the plastic from the panel
3. Save
4. Go to the main menu
5. Load the save file

Thanks. It work !!!

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