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Duplicate can't die


MaybeAshleyIdk
  • Pending

So I went full anarchist mode and just wanted to build to the end and let everyone die. While doing this I took the dig command and selected EVERYTHING.

Long story short: One Duplicate was invulnerable. His Health and every other Need was 0 and I got the message that I lost my colony. But he just kept digging. Now he just stands somewhere in the unknown, doing nothing.

I have no idea how this happened...

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Steps to Reproduce
I let everyone die, all of the sudden I saw that he couldn't die. Sorry that I can't give you more information.



User Feedback


46 minutes ago, AlexRou said:

If you have a save where it loads to the dupe having 0 health can you upload it.

Ok, so this is strange.

After I loaded up one of the older saves in which he was in "god mode", I saw that he was laying dead on the ground. I had multiple save files in which he was invulnerable and every time when I loaded in he was dead.

Everything he dug before was actually gone, but he was laying on the ground.

The Up-My-Ass-Colony Cycle 37.sav - Seven Duplicates are still alive, including Devon.

The Up-My-Ass-Colony Cycle 36.sav - Two Duplicates are still alive, though Devon is dead.

The Up-My-Ass-Colony Cycle 35.sav - Everyone is dead, Colony is lost.

And yes, I called my Colony "The Up-My-Ass-Colony"... I am very creative with names.

Edited by SpEZiiL

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Hmmm that would mean the dupe didn't trigger the die state on that session for some reason. I think it would be a pretty simple thing to fix for the devs once they read it. Like adding a check if he should die every tick or something.

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